﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Faster.Entity;

namespace Faster.GameBLL
{
    public class PropsHelper
    {
        public UserInfo User { get; set; }

        public PropsHelper()
        {

        }

        public void LoadProps(string xml)
        {

        }
    }
}
